Tag Archives: Titan Legion

EPIC: Game Pics – 4k Titan Legions vs. 1000 Sons

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Hi guys,

Back with some pictures of the game!

Some thoughts first:

The two mid-range firepower titans were obscene – massive amounts of long range firepower!

The combo of the Plasma Destructors and the Support Missile worked well – unload turn 1, shoot missile turn 2, then back ready to unload plasma again turn 3.

Thunderbolts are very useful in the AMTL.

The Titan Legion list still feels a little unfair for the opponent to me, especially to face unexpectedly.

The 1000 Sons move up into coruscating fire

The 1000 Sons move up into coruscating fire

Turn two (I think!)

Turn two (I think!)

Ben had taken a Warlord and two Warhounds

Ben had taken a Warlord and two Warhounds

CC Reaver 1 moves up into the centre of the board

CC Reaver 1 moves up into the centre of the board

While the second moves up on the far right flank, only to be broken by a big combined assault

While the second moves up on the far right flank, only to be broken by a big combined assault

Meanwhile, having deployed my two mid range titans on the left flank (damn low activation count), I now catch the Warlord in a blistering crossfire, blowing it to smithereens!

Meanwhile, having deployed my two mid range titans on the left flank (damn low activation count), I now catch the Warlord in a blistering crossfire, blowing it to smithereens!

Boom!

Boom!

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EPIC: 4k Titan Legions vs. 1000 Sons

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Hi guys,

Back to EPIC for the first time in absolutely ages, I hope you all enjoyed the digression in Fantasy. I have a 4k game versus my friend Ben arranged for this afternoon and have decided to dust off my Titan Legion and take them out for a spin.

Given that the points were 4k, I had thought about trying out my Imperator for the first time, but with this being our first game of EPIC in a good while, I decided to try something a little different. As I know Ben tends towards fewer activations in his armies, I thought I would give a list without any Warhounds a try. Helping this along is my love for the style of the old Reaver chassis!

Both Reaver models are so much sexier than the Beetleback...

Both Reaver models are so much sexier than the Beetleback…

So, the list:

Reaver – Legate, Quake x 2, Carapace Landing Pad, Legate
Reaver – Laser Blaster x 2, Volcano Cannon
Reaver – Plasma Destructor x 2, Support Missile
Reaver – Vet Princeps, Power Saw, Plasma Cannon, Laser Burner
Reaver – Vet Princeps, TCCW, Plasma Cannon, Laser Burner
Recon
TBolts
Tbolts
4000

So that is eight activations which isn’t too bad considering the price of the Reavers, as well as a couple of air formations for defensive AA. The highlight has to be fitting five Reavers in, with some really quite mean weapon loadouts.

Woah, Technicolour!

Woah, Technicolour!

The Reavers neatly divide into three groups – Legate SC with long range artillery for blitzguarding, two shooty Reavers packing a good mix of MW, TK and AT firepower for the middle of the board, and two Reavers geared for close assault with a mix of CC, FF, and a little extra ranged MW.

I haven’t chosen which missile my support missile will be yet, possibly a Deathstrike if Ben brings a Titan, or a Barrage Missile to lay down loads of blastmarkers on some infantry if not.

I will let you all know how it goes, and should get some pictures of the game to go with it.

Have a good weekend!

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Looking back on 2013

This blog has been running for almost two years now, which I far longer than I had hoped for it to last. This year has been pretty tumultuous, both in the mini-wargaming world, and in terms of my “real” work.

A quick run down of the hobby happenings of this past year on here:

The biggest thing to happen was the breaking of the news of Specialist Games, both GW and FW, being pulled – which saw my blog stats go completely mental with 3000+ views per day. Luckily the withdrawal, apart from sending eBay BFG prices skyrocketing, has not had too much of an impact on my hobby or the hobby generally. With new manufacturers like Exodus Wars, Troublemaker Games, and DRM, the loss of GW stuff has not been too big of a blow.

I have managed to finish painting:

Gothic Imperial Navy Fleet

Gothic Imperial Navy Fleet

A 3,000pt Imperial Navy fleet using the Gothic Sector list.

Titans

Titans

A 7,500pt EPIC Titan Legions – This still needs tarting up with fancier bases, detail painting, and legion banners. Plus I have an Emperor Titan to add to the force.

My new posse

My new posse

A small Legends of the Old West Cavalry Posse.

Some of my WiP Epic Dark Angels

Some of my WiP Epic Dark Angels

I have also begun painting my EPIC Dark Angels, which I now have undercoated and base coloured.

Slightly less done than last year, but I think that is excusable given the work circumstance!

Quick picture

SoB

Steel Legion

Steel Legion

On the non-painting side of the hobby things have been a little different – the main thing being that I have gotten in 40k in a big way, collecting essentially three armies – Steel Legion, Sisters of Battle, and an Inquisition force – each of around 3,000pts.

I have also played my first ever game of Space Hulk, and picked up the amount of BFG, Necromunda, and Inquisimunda I have been playing. Sadly this means that Warhammer Fantasy and EPIC have taken a bit of a back seat, but I have still managed to get in a game or two.

Modelling wise, things have been relatively slow as well.

My work top

My work top

I have finished putting together a Bastion Imperial Navy Fleet (2,500pts) and a Chaos Maelstrom Fleet (1,500pts), but both now need painting etc.

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£100 Armies – The Rest

Well the last few days have been a little crazy, with 5000+ hits on the blog in two days as Specialist Games went under, and some very bad food poisoning at my end.

Prior to hearing the news, I had dug up some more 3000pt Epic lists for less than £100 (£150 buying new), and it seems like a shame to let them go to waste so I am going to pop them all into one blog post and leave them up on the web to serve as decent beginner lists for anyone thinking of starting Epic to come across. Plus, you should be able to pick most of this stuff up on ebay!

 

 

Space Marines

Space Marines

TACTICAL DETACHMENT [400] 6 Tacticals, 3 Rhinos, Supreme Commander

TACTICAL DETACHMENT [350] 6 Tacticals, 3 Rhinos, Captain

ASSAULT DETACHMENT [225] 4 Assault units, Chaplain

ASSAULT DETACHMENT [225] 4 Assault units, Chaplain

DEVASTATOR DETACHMENT [300] 4 Devastators, Librarian

DEVASTATOR DETACHMENT [300] 4 Devastators, Librarian

WHIRLWINDS [300] 4 Whirlwinds

TERMINATOR DETACHMENT [375] 4 Terminators, Captain

TERMINATOR DETACHMENT [325] 4 Terminators

THUNDERHAWK [200]

£67.40 (SM Coy Box, Rhino Box, Characters, Whirlwinds, Terminators, Thunderhawk)

Strong infantry presence, and air assault from Termies or Assault / Devastators in the Thunderhawk, while the Whirlwinds and Tacticals give you good mid-field control. It is a little weak in long ranged firepower, and lacks AA completely.

 

 

 

Eldar

Eldar

ASPECT WARRIOR WARHOST [600] 8 Dire Avenger, 4 Wave Serpent, Autarch, Exarch

GUARDIAN WARHOST [300] Farseer, 7 Guardians, 3 Wraithguard

WINDRIDER TROUPE [200] 6 Jetbike

RANGER TROUPE [150] 6 Ranger

NIGHTWINGS [300] 3 Nightwing Interceptors

ENGINES OF VAUL TROUPE [250] Void Spinner

ENGINES OF VAUL TROUPE [250] Void Spinner

GUARDIAN WARHOST [150] Farseer, 4 Guardians, 3 Heavy Weapon Platform

REVENANT TITANS [650] 2 Revenant Titans

GUARDIAN WARHOST [150] Farseer, 4 Guardians, 3 Heavy Weapon Platform

£109.30 (Warhost Box, Nightwings, 2 x void Spinners, Weapon Platforms, Revenants)

Eldar are quite expensive! The Aspects in Wave Serpents are fearsome, as are the Revenants in this size of list, while the Void Spinners and Rangers can effectively hold the backfield. Although the Guardians are quite delicate, once they are in decent area cover they will be decidedly hard to shift off an objective, while providing a little supporting fire. Nightwings give excellent AA and AT power to the list.

 

 

 

Steel Legion

Steel Legion

REGIMENTAL HQ [500] Supreme Commander, 12 Infantry, 7 Chimera

THUNDERBOLT FIGHTERS [150] 2 Thunderbolts

THUNDERBOLT FIGHTERS [150] 2 Thunderbolts

MECHANISED INFANTRY COMPANY [400] Commander, 12 Infantry, 7 Chimera

SUPER-HEAVY TANK COMPANY [500] 3 Shadowsword

ARTILLERY BATTERY [250] 3 Basilisks

ARTILLERY BATTERY [250] 3 Basilisks

FLAK BATTERY [150] 3 Hydra

ROUGH RIDER PLATOON [150] 6 Rough Riders

ROUGH RIDER PLATOON [150] 6 Rough Riders

SENTINEL SQUADRON [100] 4 Sentinels

SENTINEL SQUADRON [100] 4 Sentinels

ROUGH RIDER PLATOON [150] 6 Rough Riders

£108.40 GW (Infantry Coy, 2 x Chimera, Rough Riders, Sentinels, Hydras, 2 x Thunderbolts)

£35.84 FW (2 x Medusa, 3 x Shadowswords)

Bit of a strange IG list, with a lot of light formations like the Rough Riders and Sentinels. These are needed to counterweight the pricey SHT Company and Mechanized Companies, and to screen them from unwanted attention. The Hydras provide a strong AA component, leaving the Thunderbolts free to be aggressive in targeting enemy formations.

 

 

 

Orks

Orks

WARBAND (BIG) [490] 12 Boyz, 4 Grotz, 4 Nobz

WARBAND (BIG) [490] 12 Boyz, 4 Grotz, 4 Nobz

STORMBOYZ WARHORDE [150] 6 Stormboyz

STORMBOYZ WARHORDE [150] 6 Stormboyz

MEKBOY GUNMOB [200] 5 Big Gunz, Big Gunz (Soopagun Odd Boy)

MEKBOY GUNMOB [200] 5 Big Gunz, Big Gunz (Supa-Zzap Odd Boy)

LANDA [200]

KULT OF SPEED [200] 6 Buggy, 2 Skorcha

KULT OF SPEED [200] 6 Buggy, 2 Skorcha

WARBAND [270] 6 Boyz, 2 Grotz, 2 Nobz

BLITZ BRIGADE [150] 4 Deth Kopta

BLITZ BRIGADE [150] 4 Deth Kopta

FIGHTA SQUADRON [150] 3 Fighta Bomba

£104.30 (Ork Horde, Big Gunz, Soopa Gunz, Landa, 2 x Kult, Deth Koptas, Fighta Bommas)

While the two Big Warbands and Big Gun formations can hold / move onto objectives, the two small Kults and the Deth Coptas give more activations as well as speed to the army. The Landa poses a double threat – an air assault with the Boyz, or just a number of decent strafing runs, while the FB’s should help you attain air superiority so that the Landa doesn’t get shot down!

 

 

 

Titan Legion

Titan Legion

WARHOUND TITAN [275] Plasma Blastgun, Vulcan Megabolter

WARHOUND TITAN [275] Vulcan Megabolter, Plasma Blastgun

REAVER TITAN [775] 3 Laser Blaster, Veteran Princeps, Single Weapon System Surcharge

REAVER TITAN [675] 3 Apocalypse Rocket Launcher, Veteran Princeps

REAVER TITAN [850] 3 Laser Blaster, Legate, Carapace Multi-Lasers, Single Weapon System Surcharge

THUNDERBOLT FIGHTERS [150] 2 Thunderbolts

£95.5 (2 x Warhound, Thunderbolts, 3 x Reaver)

Slightly different list, and not one I would recommend for a beginner to Epic. In 3000pts, 3 Reavers are exceptionally scary and I would recommend arming them like the above so they can concentrate on roles rather than not being very efficient. 18 x AT3+ will put a big dent in any formation you are likely to see at this points level, while the Warhounds and Thunderbolts provide speed and long range.

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EPIC – Titan Legion Warhounds and Group Shots

Hi guys,

Still away from home at the moment but will be heading back tomorrow. Until then, this is the last post in the Titan Legion series featuring the 4 warhounds that complete the army.

Warhounds

Warhounds

There are two pairs of Warhounds to go with this Titan Legion, each set being armed differently. The first two each have an Inferno Gun (think massive flame thrower…) which with its BP3 and Ignores Cover rules makes it excellent at digging infantry out of cover something the other Titans might struggle with, and a Turbo-Laser Destructor which helps to add some long range fire-power so they are a threat while moving in.

The second pair are my armour hunting pack – armed with a Plasma Blast-Gun and a Turbo-Laser Destructor each they give great ranged threat and a good mix of MW and AT fire. Given how fast Warhounds are, the range on the TLD means that they can be hitting the enemy on the first turn. In game they seem to excel particularly at picking off the Eldar super-heavy tanks my friend Ben likes to hide in his back field.

Group1

Group1

 

Group 2

Group 2

So, that is my newly painted Titan Legion Army! One of the things I love about EPIC is being able to easily field a titan in a game without unbalancing it (40k Apocalypse…), and building a Titan Legion had always been something that I think really worked for EPIC. The list available for them is good, apart from the odd little thing, and it includes stats for all of the collectors weapons which I love messing about with.

Full army list, and new page, for them coming soon.

Thanks

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EPIC – Titan Legion Reavers

Hi guys,

I am currently off on holiday to Belgium with my boyfriend, but have scheduled this to post automatically even though I am away. I am away for about a week but should have enough posts to keep you entertained until I am back.

First, below are the six Reaver Titans that make up the bulk of my Titan Legion. Each Reaver mounts three titan level weapons, has 4 Void Shields, can take 6 points of damage before dying and are relatively speedy.

Reaver Titans

Reaver Titans

Each of the six titans belongs to one of three ‘work groups’, with each pair being dedicated to a particular role on the battlefield – either artillery, mid-range firepower, or assault.

Mid-range firepower (top right & top middle)

Reaver with 2 x Plasma Cannons, 1 x Support Missile: The slow fire on the 6 x MW2+ thrown out by the Plasma Cannons syncs up well with the one-shot nature of the Support Missile. Fire the Plasma Cannons turn 1, move up and fire the Support Missile at a seperate target in turn 2, and then have the Plasma Cannons back and ready to fire Turn 3. The Support Missiles are quite interesting too, providing a choice between Vortex (BP3, Macro-Weapon, Titan Killer (1), Ignores Cover), Warp (MW2+, Titan Killer(D3), Ignores Shields), Deathstrike (MW2+, Titan Killer(D6)) and Barrage (10BP, Disrupt).

Reaver with 2 x Laser Blasters, 1 x Volcano Cannon: Forming the mid-range group with the Reaver directly above, this Reaver excels at taking down Void Shields and then blowing away titans! Each Laser Blaster throws out 6 x AT3+/AP5+, meaning on average it will strip 8 Voids at 60cm, before the TK(D3) of the Volcano Cannon hopefully blows a big chunk out of the now unshielded titan. The twelve AT 3+ will also make a complete mess of any armoured formations that happen to stray out into the open.

Artillery (top left & bottom left):

Reaver with 3 x Quake Cannons: Although the 2 x Quake Cannon, 1 x Carapace Landing Pad Reaver is more fashionable and more powerful, I think it approaches a little bit too cheesy for the type of games I play. Still, throwing out 9 BP of macro-goodness to 90cm is good enough for me!

Reaver with 2 x Missile Launchers, 1 x Titan CCW: A much cheaper titan than its artillery brother (850pts vs 650pts), the Missile Launchers provide it with a decent amount of firepower (6BP @ 60cm) while hopefully the TCCW can help to protect both titans against pesky teleporters looking to destroy them.

Assault:

Two identical Reavers here, both with a TCCW, a Melta Cannon and a Laser Burner. Each titan is supposed to advance up the board and threaten objectives and they are loaded out with that in mind. The Melta Cannon provides them with a little short-ranged fire power (MW2+ (TKD3) @ 30cm), but the main reason for them is that is adds an extra TK(D6) fire fight attack to the Reaver. This syncs well with the Laser Burner which gives an additional two FF attacks and an additional 4 CC attacks. With the TCCW it means the Reaver will throw out 8 3+ FF attacks and a TK D6 attack, while in Close combat it will produce 10 3+ attacks and 3 TK(D3) attacks. Not bad!

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Quick question that has only just struck me – If the assault Reavers are in an engagement where there are enemy unit in base contact and in firefight range, could it chose to use its Melta Cannon for FF, its TCCW for CC, its Laser Burner for CC, and its base attacks for FF? Giving it 3 x TK(D3) + 4 3+ CC attacks AND 1 x TK(D6) + 6 3+ FF attacks? Crazy!

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EPIC – 7,500pts NetEA Titan Legion!

Hi guys,

As promised here is are some picture of my recently painted Titan Legion force. Simply, and quickly, painted deliberately it is predominantly Army Painter Red with bronze coloured edging. Next step is to go back to some of the detail, possibly tart up the bases a little, and add some of the typical banners etc to the titans

These guys below are two warlord class titans, one armed with 2 x Volcano Cannons and 2 x Turbo-lasers, the other armed with 2 x Gatling Blasters and 2 x Plasma Destructors. The stock Warlord from GW comes with a strange mix of weaponry (1 x Gatling Blaster, 1 x Volcano Cannon, 2 x Turbo-Laser) meaning that it does not work very well at either AT or AP fire, but I sawed through the barrels and switched them around to allow me to have 2 of each of the stock weapons on each Titan. All the guns are now magnetised throughout this force so I can swap and change for each situation.

Warlords

Warlords

While this is useful, it doesnt really fix a couple of the problems the Warlord has. Unfortunately, the stock warlord load-out is the one that gets used in practically every NetEA list and I think this load out is part of the reason it never gets taken, even at higher points levels. The other problem is that there is absolutely no reason to ever take a Gatling Blaster over the other titan weapons – it is outclassed by practically everything!

Each titan has a different role to play in the list. The titan with the Volcano cannons throws out 8 x AT 3+ / AP 5+ and 2 x MW2+ (TK D3) making it exceptionally good at taking down Void Shields and then dealing with enemy War Engines. On a good day, I think it could eat a fully-shielded Reaver Titan in one turn.

The other titan puts out 8 x AT 4+ / AP 4+ and 8 x MW 2+ Slow Firing. Being stuck with the Gatling Blaster is a bit of a pain, but I think this titan will perform quite well against mechanised infantry formations, or those with reinforced armour, like my friends Thousand Sons.

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Looking forward to 2013…

Having gotten the reminiscing out of the way, here is what I plan to get done in the next 9-12 months.

 

Eldar

Eldar

Blog wise:

1) Finally get pictures of my EPIC Chaos Marines and Eldar up on the blog. They have featured in battle reports, but still do not have good pictures of them up here.

2) Get full army / fleet pictures up for any armies that do not have them.

3) Post up about the 7,500pts Titan Legion and 7,000pts Daemon World armies I have recently painted but not yet posted.

4) Do more Daemon World playtesting / battle reports.

 

BFG bits and pieces

BFG bits and pieces

Painting wise:

1) Paint the 3,000pts of Imperial BFG I still have to do. Currently sprayed Dark Green.

2) Paint the 5,500pts of EPIC E&C Marines I have as Dark Angels.

3) Strip and re-paint the BFG Space Marine fleet to match.

4) Paint 30 WHFB Greatswords to finish off my Empire army.

5) Finish off remaining BFG ships – Rogue Traders bits and pieces, Spacefleet based Inquisitorial Fleet etc.

 

Steel Legion

Steel Legion

Hobby-wise:

1) Convert Cultists into stand-in Heavies for Necromunda

2) Buy a 40k army (shock! horror!) – currently negotiating for a Steel Legion guard army

3) Possibly buy an Escher gang – got to love those Jes Goodwin sculpts!

Let me know in the comments section what your plans for this year are, what you got for Christmas, what you want the blog to cover etc!

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Clash of Titans!

I had my game using the Titan Legion list versus Ben playing a strange Eldar Titan Clan list – not the one on Taccomms but another from way back in the mists of time on Warseer of all places!

Ben’s 2 Phantoms & my 2 Revenants

Ben had taken a Warlock with a Psychic Lance and Powerfist, two Phantom Titans with a Powerfist and Titan Pulsar each, 4 Revenants and a formation of Warwalkers. I had taken the list in the blog post below with no changes and found it performed pretty well. I focused my firepower on one of the Phantom titans and the Warlock titan in the first turn, hoping to damage them and reduce the threat they posed. At the start of the second turn Ben assaulted my CC Reaver with the damaged Warlock – the Reaver lost 5 DC but killed the Warlock in return. I really like the Laser Blaster on the titan as it gave it something to do while moving into position for the assault.

CC Reaver

Overall I found focusing firepower on one titan at a time really paid off, especially once their holo-fields went down. I think this is where Ben made a mistake – leaving a couple of my titans still alive to fire in the next turn rather than killing them and removing the threat. The game ended in turn 3 with They Shall Not Pass and Break Their Spirit to me. The game was amazingly fast because of the low activation count and every was over in about 2 hours.

Sorry for the lack of pics and slight lateness, I kind of forgot to take pics half way through the game and am currently busy visiting my boyfriend down in London.

Have a good week!

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4k Net EA Legio Gryphonicus

 

I am going up against Ben again this weekend in the Titan showdown of the year! He has been investigating the Eldar Titan Clan list (http://www.tacticalwargames.net/taccmd/viewtopic.php?f=24&t=21569) and seems raring to try it out, so we have decided to go the whole hog and match it up against the Legio Gryphonicus Titan Legion list.

I have tried out the Titan Legion list before (see the game report further down the blog), and thoroughly enjoyed the different style of play it needs, however I have a little more trepidation putting them up against eldar titans and thier holofields!

Thinking through tactics I decided to kit my titans out for weight of attacks in both range and close combat, stocking up on lots of Turbolaser Destructors with their 4 x AT3+ and plasma goodness! In the end I am going to go with this list (stop reading now, Ben!):

WARLORD TITAN [975] 2 Turbolaser Destructor, 2 Plasma Destructor, Legate

Hopefully the Warlord can hang back a little more than it did in the last game, and therefore last a little longer!  Lots of good firepower (8 x MW2+ Slow Firing and 8 x AT3+) in the 60-75cm range should force the Eldar to move to come in range, thereby hopefully reducing their ability to use Pulse.

REAVER TITAN [725] 2 Plasma Cannon, Carapace Multi-Lasers, Volcano Cannon

More weight of fire from this Reaver, all of which will pose a real danger to the poorly armoured Eldar titans. Plus I wanted to try something a little different from the 2 x Quake Cannon and Carapace Landing Pad Reaver.

REAVER TITAN [700] Chain Fist, Laser Burner, Laser Blaster, Carapace Multi-Lasers

A more close combat orientated Reaver rounds out the bigger titans. The Laser Burner gives it lots of attacks in FF and CC, which are added to by the Chain Fist’s attacks. The Laser Blaster allows it to contribute even if the Eldar titans prove too elusive for combat.
WARHOUND TITAN [300] Inferno Gun, Turbolaser Destructor
WARHOUND TITAN [300] Inferno Gun, Turbolaser Destructor
WARHOUND TITAN [300] Plasma Blastgun, Turbolaser Destructor
WARHOUND TITAN [300] Plasma Blastgun, Turbolaser Destructor

These are the Warhounds I have, equipped with the weapons I have. I like the PBG & TLD warhounds, but if I was able to I would probably switch out the Inferno Guns for something else, although they may be useful to flush out any supporting infantry.
RECON PLATOON [100] 4 Sentinels
THUNDERBOLT FIGHTERS [150] 2 Thunderbolts
THUNDERBOLT FIGHTERS [150] 2 Thunderbolts

Nice support formations giving me cheap activations and a scout screen.
Wish me luck guys!

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