BFG – Demiurg Stronghold Class Battleships

demiurg_stronghold_02Hi guys,

Welcome back to the fourth post detailing my current Demiurg / Tau fleet project. This time it is the turn of the Demiurg ‘Stronghold’ Class vessel, a pair of which make up the backbone of this 1,500pt fleet.

Side by side

Side by side

The paint scheme for these ships has been kept exactly the same as with the Bastion class vessels shown before on the blog, with the use of cream, bright green and bright orange across them. The cream has obviously been heavily washed to give the appearance of colour difference across such large ships, but also given that the Demiurg like to operate as mining ships, I want some “dirt” on them.

Front

Front

For those that don’t know, the Demiurg models were produced by Forgeworld really quite early on in the Tau release which means that they are resin. This is both a god-send, as it means you are not trying to balance a great big hunk of metal on a tiny flight stand (these are actually magnetised to it as they are that light), but it means that often putting them together straight can be an issue. I bought these models second hand (for a good deal!) but the previous owner has assembled them rather wonkily – the “wings” were not level etc etc.

Back

Back

The Stronghold class is a much beefier model that the Bastion class which matches well with the fluff that a Bastion class will carry a single ‘clan’ of Demiurg, while a Stronghold is liable to have three or four ‘clans’ within it. In game they are DC10, 15cm move ships with a 6+/5+ armour save, four shields, and four turrets. That’s pretty decent for a ship, but comes in slightly slower and smaller than an Imperial Battleship. Almost in recompense, the Stronghold has one of the most fearsome short range armament in the game: its has FP12 30cm Weapons Batteries on each side, backed up by FP3 60cm lances on each side too. In addition it has a FP14 45cm Prow weapons battery (this would be amazing if it were F/L/R, but sadly its Front facing only…), as well as the usual Demiurg Cutting beam.

Sides

Sides

Now all this might be enough, but each ship also comes with six torpedoes and three fighter/bomber/assault boats. This makes the Demiurg vessel really very heavily armed, but, like with the Bastion, alot of the arcs / ranges do not match up well. I think that this would encourage playing the vessels close to one another in the hope that you could get the bands to match up and truly hammer the opponent. Like all Demiurg the Stronghold starts with high leadership (10 in its case, 9 for a Bastion), and ignores the effect of all celestial phenomenon, including blast markers – which makes the 15cm move better than it might otherwise be – not bad for 350pts which is basically the same as an Imperial Retribution class Battleship is it?

I think this makes them a pretty interesting fleet to play / fight against, and I hope to take them to the stars in the near future. I have some pictures of the full fleet together still to post as well soon. Otherwise I have been playing around with some spare Imperial cruisers I have and painting some bits and pieces.

Thanks,

Gus.

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BFG – Demiurg Bastion Class Cruisers

Everyone remembers Squats right?

Everyone remembers Squats right?

Hi guys,

Back after a slow blogging period with some Demiurg ships for BFG. Demiurge are a bit of a weird one, in that they only appear in BFG as allies / mercenaries in the Tau Empire list. This hasn’t stopped them being labelled as the Squats by everyone, but I am not sure what they really share beyond being technologically advanced miners. There is one concept sketch supposedly by Jes Goodwin which shows them as short and fat, but it does seem a little bit of a stretch…

Front

Front

The ships are really nice with lots of detail which makes them perfect for drybrushing. I decided, after asking for inspiration on the BFG Facebook Group, to take a rather different to normal scheme and go for a cream shceme in contrast to the more established metallics. In addition to the cream (undercoat pale gray, heavy drybrush white, drybrush cream) I added some Green and Orange as contrast colours which I think has worked very well. They look really rather nice next to the brighter colours of some of my other fleets.

Left

Left

Right

Right

In game the Bastion Class is the smaller of the two available Demiurg ships, being roughly analogous in size to an Imperial Cruiser but much more heavily armed. It has the standard 8DC, 2 Shields, 6+ prow 5+ sides, 2 turrents, and 20cm speed like an Imperial cruiser but is armed with a wide variety of armaments – FP6 30cm Weapons Batteries on either side, FP2 60cm Lances on either side, FP8 45cm Weapons Batteries on the Prow. In addition to this, which is already quite fearsome (It is like a Lunar with longer ranged lances and an extra FP8 to the front…), it also has two unique weapons systems. It can launch either four torpedoes to the front or two squadrons of fighters / bombers / assault boats in each turn and also has a prow mounted cutting beam. This hoovers up blast markers that the ship moves over and turns each one into a 15cm Lance shot.

Top

Top

I am not sure how often the cutting beam will prove useful or get to fire given how short the range is, but each ship can more than handle itself in a fight. The weapons are a little bit too diverse to be truly fearsome though – different ranges and facings make bringing all of them together rather tricky.

These two ships form the core of my Demiurg fleet, along with two Stronghold Class ships that will make an appearance soon. I hope everyone is having a great hobby-tastic time!

Gus.

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BFG – Tau Emissary Class Cruiser

fdrHi guys,

Sorry it has been awhile since the last post, I have been busy with real life and with sorting out podcasting stuff. I return with the second Tau cruiser that forms part of the mostly Demiurge fleet I am currently painting, this time an Emissary Class vessel.

IMG_1072This is the only Forgeworld Tau ship I won or, given the current market price, am ever likely to own. The Emissary is another rather odd ship, like the Merchant featured in the last post.

“Unlike the other hull designs resulting from the Kor‟or‟vesh initiative, the Il‟Porrui “Emissary” cruiser is primarily intended as a diplomatic vessel. This provides it the necessary mix of firepower and maneuverability to make it a suitable conveyance to transport Por Caste dignitaries, Tau commanders and Ethereals in relative safety. By design, it is also capable of seeing off all but the most powerful adversaries of a similar class it may encounter”.

IMG_1070IMG_1069The paint scheme is again very simple, although in these pictures the wash looks alot patchier than it does in real life. The ship was undercoated Tau Sept Ochre, before being lightly washed with Gryphonne Sepia. I then used the same Black, White, and Scorpion Green spot colours in order to tie the ship in with the rest of the fleet and to pick out some of the details like the Tau symbol and the turrets.

IMG_1071Again the light on the above photo seems to have made the imperfections more noticeable, but I am relatively happy with the way the ship has turned out. In game I plan to run the Emissary as the “Il Porrui Sa’cea” configuration as I only have two Orcas and have no need for the gravitic hooks the other configurations come with. This load out has 3 weapons battery firepower at 45cm and one 30cm lance to each side, both of which can be combined in the front arc as well. That gives it FP6 and 2 lances in the front arc which isn’t too bad, plus it has 3 torpedoes and an optional 6+ prow armour. They are rather brittle at only 4DC and 1 shield and need to be kept protected.

Next up will be some Bastion and Stronghold Class Demiurge ships, before some fleet pics!

Thanks,

Gus

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BFG – Tau Merchant Class Cruiser with Orcas

skulls warhammer 40k tau science fiction artwork 1600x1200 wallpaper_wallpaperswa.com_8Hi guys,

As some of you might know, I have recently been painting up some Tau ships and some Demiurge vessels for a 1,500pt fleet which makes up half of my Tau collection. This fleet is very much a themed one that relies heavily on the Demiurge in order to work. As part of this, I give you the first vessel of it, a Merchant Class Cruiser with its two attendant Orcas.

IMG_1081The Merchant Class is an interesting type of vessel, being a re-designed merchant ship, that is poorly suited to real warfare. This is down to the Tau Empire’s original purpose in developing a fleet, that of trade and diplomacy rather than aggression. Of course, this doesn’t really go down terribly well in the 41st millennium, what with all the homicidal maniacs, and led to swift redesigns. I am not sure whether this was just a justification of the radically different aesthetic styles of the GW and Forgeworld Tau fleets, but it seems to make sense and adds something extra to games where you are using the Merchant Class and the rest of the GW style fleet.

IMG_1078IMG_1076As you can probably make out, I have magnetised this cruiser to allow the Orca escorts to clip onto the gravitic hooks that the Merchant has. These are the way that the Tau fleet moves its escorts around, specifically the smaller and weaker Orcas, by enveloping them within the gravitic sheath of the warp-capable Cruiser. Well kinda, coz the fluff is a bit confused if the Tau drives actually use the warp or not….

IMG_1074The paint jobs was just a simple classic Tau scheme in order not to draw too much attention from the Demiurge that I want to be the focus of this fleet. Painted in Tau Ochre then washed with Gryphonne Sepia before picking out details in White, Black and Scorpion Green. I am particularly pleased with how the green has worked out, providing just enough spot colour, and tying the vessels in with the Demiurge ships which also use it.

More Tau Ships to come!

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BFG – Video Batrep by Guerilla Miniature Games

Hi guys,

I came across a really cool video batrep for BFG you may be interested by the guys at Guerilla Miniature Games.

Catch it here –

I promise a proper blog post soon!

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BFG – Alien Cruiser…?

1

1

Hi guys,

Quick post just to throw up some pics of a recent ship I decided to make. I recently bought a whole load of 40k Tyranid bits with the plan of converting them to be BFG models, but sadly I really wasn’t happy with the way they turned out and decided to buy some proxies instead. However, I really liked one of the ships I built but it does not fit in well with the range of proxies I decided to buy.

2

2

Given that I have decided to keep the ship, but use it quite like my Void Whale – as a ship for random alien encounter rather than a fixed part of any fleet. This means I a) get to keep the model I like and b) it doesn’t aggravate my OCD by looking out of sync.

3

3

I’m not really au fait on 40k bits, so I can’t tell you what part make it up. Some kind of cannon thing, two claws, a tail, and a shaped lump of greenstuff for the bulgy front.

I have been thinking alot about podcasting and the response seems to have been really good. I will let all of you guys know how my thoughts progress / how it shapes up. I hope everyone had a productive hobby weekend – I’ve been painting Tau / Demiurge!

Gus

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Podcasting? – Specialist Games, Podcasting, and the desire for Content

Untitled

Hi guys,

A bit of a different post for today, but something that has bothered me for a while and recently come to a head.

Why are there no Podcasts which cover Specialist Games?

Now, I know that a great many hobby podcasts already exist especially for 40k and Fantasy (I regularly listen to Garagehammer, the Independent Characters, and Jaded Gamercast), and that these very very occasionally have one off episodes covering a particular specialist game, but there is no sustained engagement with Specialist Gaming.

I also know that there are a number of Bloodbowl specific podcasts – which kind of suggests that there would no problem content or audience wise for a podcast focused on Specialist Gaming. Given the fact that GW no longer support our form of hobbying, it seems to me that the communities that we do have become ever more important and I think a podcast would help to bind together the communities that have formed around each game, while also bringing together those disparate communities to allow for the interchange of ideas and inspiration.

Town_with_Locks

Given all this, and the wealth of stuff that the podcast could cover (fluff, proxy models reviews, batreps, campaigns, new rules development, tactics, scenarios, terrain and modelling, expansion books) over so many games (BFG, EPIC, Necromunda, Warmaster, Inquisitor, Mordheim, Gorkamorka, Aeronautica etc), setting up a Specialist Games podcast of some kind is something I want to give alot of thought over the next couple of weeks.

In that vein I would love any input that any blog readers might have on this, and any suggestions!

Thanks,

Gus

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BFG – Arbites Punisher Class Cruiser, Dauntless, and Enforcer Class Light Cruisers – Part 2

Blanche's Arbites

Blanche’s Arbites

Hi guys

Back to the little Adeptus Arbites series I have going on here, this time to look at the Dauntless and Enforcer Class Light Cruisers that make up the fleet along with the Punisher Class Strike Cruiser detailed earlier. I think the Light Cruiser size fights neatly with the Arbites theme – they are given responsibility for planetary governance, imperial law, trade lanes, and pirate suppression so I think Light Cruisers are alot more appropriate for that kind of work than the big lumbering Navy ships.

2 Dauntless Class Light Cruisers

2 Dauntless Class Light Cruisers

2 Enforcer Class Light Cruisers

2 Enforcer Class Light Cruisers

The two Dauntlesses are the worst cast of the ten I bought, with real issues and needing alot of work to make even slightly presentable. However in this day and age needs must and they work ok if you don’t look too closely! On the other hand the Enforcers are made up of a converted recast Dauntless and a transplantation of an Enforcer Class from my Bakka fleet to this one. Both are a very easy conversion just replacing or covering the weapons batteries with launch bays instead.

Prow

Prow

Enforcer Class

Enforcer Class

The Enforcer Class is another Light Cruiser variant, being a 6DC, 25cm speed, 1 shield, 2 turret, 5+ armour ship. Instead of the usual weapons batteries, it is armed with a launch bay on each side which, unlike the Punisher Class, can launch both bombers and fighters as well as three 30cm forward facing lances. This makes it unable to engage in ship-to-ship duels without weapons batteries to knock down shields, but a very useful support ship in launching attack craft waves and finishing off wounded ships with its lances. Both roles I think are rather fluffy, given that most of the prey of Arbites vessels would be escort sized pirates etc.

I hope everyone has a good bank holiday weekend!

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BFG – Arbites Punisher Class Cruiser, Dauntless, and Enforcer Class Light Cruisers – Part 1

Symbol of the Adeptus Arbites

Hey guys

I have recently been reading the Execution Hour and Shadow Point books by Gordon Rennie which are set around the Gothic War and the space battles of Captain Leoten Semper aboard the Dictator Class Cruiser, the Lord Solar Macharius. I may well do a post detailing these books in the near future but the reason I brought them up now is that the Adeptus Arbites play a very central role in the first book in the form of Arbites Marshal Byzantane and the Punisher Class Strike Cruiser Inviolable Retribution.

Punisher Class Strike Cruiser

Punisher Class Strike Cruiser

As any followers of the blog will know, I have a bit of a thing for all of the smaller organisations and institutions of the Imperium that do not commonly make it onto the tabletop – hence my interest in Arbites, Inquisitors, Ad-Mech, Void Whales etc etc. As part of this, and part of recently reading the Gordon Rennie books, I came around to painting up some spare ships I had as a kind of Arbites Strike force.

I had two Enforcer Class Light cruisers, and two horrendously cast Dauntless’s left over from my recast order. Adding to them, I had the spare body of a Space Marine Strike Cruiser which I had converted into looking like the Punisher Strike Cruiser above so it all came together rather well.

Arbites Strike Fleet

Arbites Strike Fleet

Punisher Class

Punisher Class

It is rather strange given how powerful the Punisher Class is, being easily the equal of a full Imperial Cruiser, given its small size. It has a 6 hit frame, 6+ prow, 5+ all-round armour, 1 Shield and 2 turrets. That is pretty standard in relation to a SM Strike Cruiser though a little less armoured. However, it weaponry is rather formidable: FP4 30cm Weapons Batteries on either side, which are unimpressive, but it also has 2 launch bays, and a L/F/R FP4 Bombardment Cannon. If that isn’t enough, it also fires six torpedoes, with a choice of regular torpedoes, melta torpedoes, or barrage bombs (I will cover these in a future post!), receives +2 Ld for enemies on Special Orders, as well as bonuses to to planetary assault and boarding.  not bad for 180pts!

This post is getting a little long, so expect a part 2 detailing the Enforcer Class and the Dauntlesses I have appropriated. I hope everyone is enjoying the recent posts etc and please let me know in the comments if there is anything you want to see covered on here.

Thanks

Gus

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BFG – Dark Eldar Fleet WiP pics

Hi guys!

Just a super quick post with some pictures of my WiP Dark Eldar fleet.

Just before spraying the last few ships

Just before spraying the last few ships

Obviously it is a converted fleet, using the old style Reaver jetbikes. I know alot of people are using the new style ones to do their Dark Eldar fleets, but I feel the older ones are closer to the aesthetics of the actual GW Dark Eldar BFG models and work better in relation to the GW Eldar BFG models.

I still need to get around to painting them, but I am planning to keep it nice and simple with these.

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