Tag Archives: Dark Angels

Epic Dark Angels – Venerable Dreadnought

 

 

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All my DA Dreadnoughts

 

Hi guys,

First post of the restart here and I’m back with a Dark Angels Dreadnought that I decided to paint up as a Venerable Dreadnought.

As I said in the last post on the Dark Angels I love the little Dreadnought models but find them a little tricky to use in game due to the way they interact with formations in the Space Marine army list.

For this model I decided to do something a little different and paint him up as a member of the Deathwing. The Deathwing are the elite veterans of the Dark Angels, privy to their secret hunt for the fallen and looking kind of snazzy in their bone coloured armour. I thought this would help him stand out from the other dreadnoughts in the army and tied in nicely with my desire to give at least one dreadnought a back banner.

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This involved a little delicate freehand but I am pretty happy with how the somewhat podgy angel figure turned out on there. In game his veteran status doesn’t really mean anything, with no ability to select Venerable Dreadnoughts in Epic due to granularity, but one of the nice things about Epic is the ability to add characters to almost any unit – so I could add a Captain or Chaplain character to this model to give him a little distinction. Possible not the wisest course of action in game terms, but inspiring or commander would be a cool way of representing such a veteran warrior!

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Epic Dark Angels – Dreadnoughts

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Dreadnought Maniple

Hi guys,

This post is the time for the Dreadnoughts to make an appearance. I love the little dinky EPIC Dreadnought models, they are so characterful and look so cute! Sadly this attraction does not really follow through to Dreadnoughts in the game – they are a somewhat awkward combination of rules and availability. As a 15cm speed Armoured Vehicle they restrict any formation they are attached to to walking speed, which means that they cannot feasibly be using their free Rhinos, but it means stands in contact with them will be able to claim cover. They then have CC4+, FF4+, and a 4+ save along with the special rule Walker.

They also have some respectable weaponry packing either a Missile Launcher (45cm, AP5+/AT6+) and a Twin Linked Lascannon (45cm AT4+) OR a Power Fist (+1 MW CC attack) and an Assault Cannon (30cm, AP5+/AT5+).

These stats, for me, tend to lend themselves to one particular role – that of adding extra firepower and survivability to a drop-podding Devastator formation. Adding two Dreadnoughts to a Devastator formation with a Librarian comes to 400pts, which isnt bad for a Marine formation. It gives you additional firepower, especially AT firepower if you go with the ML/LC dreadnought, and it gives your Devastators the ability to claim a cover bonus from the AV Dreadnoughts. If there is cover nearby, then Walker allows you to safely dig in, while causing a real nuisance if you are near an objective. Combined with the fire from the Deathwind Drop Pods, this formation can cause a good amount of damage on the drop, and stick around long enough to really cause an issue.

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Sorry for the blur!

The problem with using Dreadnoughts elsewhere in the list is that they tend to pose awkward issues with regard to transport. Marines as a list, because of their small size, need to have mobility and the ability to concentrate their forces effectively which requires their Rhinos. Dreadnoughts cannot keep up with formations in Rhinos, and although you could add them to a Tactical formation as an objective guard, this gets expensive very quickly. In addition, this leaves the Dreadnoughts as the only AV in the formation and easily snipe-able. The same is true of adding them to Terminators, or anywhere else in the army list.

So, dreadnoughts. Lovely models, awkward little buggers when it comes to list building!

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EPIC Dark Angels – 3rd Company Formations

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Dark Angels 3rd Company

Hi guys,

Next post in the Dark Angels series, this is the Dark Angels 3rd Company, made up of two Tactical formations, and one Devastator and Assault formation. This follows the codex layout of a battle company with six Tactical squads, two Assault squads, and two Devastator squads. I also have a painted up command squad to substitute into on of the Tactical formations when I want to add a Captain character upgrade, and have a Librarian and Chaplain in the Devastator and Assault formations respectively.

Normally when I write up a Marine list for EPIC, I generally try and include a full battle company, including two Tactical formations. The Tactical formation comprises six stands of Marines (4+ armour, 4+ CC, 4+FF, 15cm move, with And They Shall Know No Fear and one Missile Launcher shot per stand) at 300pts. They aren’t bad, but they aren’t great – and generally taking two formations worth is a bit over the top for a 3k list. They are a pretty good place for the Supreme Commander to sit in, and with an added Hunter to compliment the Rhino transports, they can make a pretty decent mid-field objective holder. Note the Lascannon and Heavy Botler Marines in amongst the formations.

Then we have the attached Devastator and Assault formations that go with the Tacticals to form the full company. The Devastators (four stands of 4+ armour, 5+ CC, 3+ FF, 15cm move, with And They Shall Know No Fear, and two Missile Launcher shots per stand) normally have a Librarian character upgrade to make the most of his FF MW attack. There are generally two ways of running them – either in Rhinos with an added Hunter at 375pts as a speedy objective holder / engagement supporter, or with Drop Pods and a Dreadnought or two to pod down onto an objective and provide support fire. For the Assault Marines (four stands of 4+ armour, 3+ CC, 5+ FF, 30cm move, with And They Shall Know No Fear and Jump Packs), they get a Chaplain upgrade as they want to be in assault where his Inspiring special rule will be useful. Generally I find Assault Marines rather mediocre, struggling to pick things to engage against which they will do well given their small size and small number of dice to be rolling. Still at 175pts (225pt with Chaplain) they are cheap and quite maneuverable, so they can do somee good as objective grabbers, particularly for the victory conditions of Blitzkrieg and They Shall Not Pass.

Click through to  the pics to have a look and let me know what you think!

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EPIC Dark Angels – Land Raiders

Hi guys,

So I put some whole army pictures of my Dark Angels up last week, and they seemed to go down pretty well. I also have some more detailed pictures of the various formations that make up the army so they will be going up here too along with a little bit of tactical exposition for each formation.

This post is the turn of the mighty Land Raiders. You get four in a formation for the totally unbargain basement price of 400pts (350pts in EpicUK and still no one takes them…)

They each have two twinlinked Lascannons (45cm AT4+) and a heavy bolter. The Lascannons can be pretty useful for ranged AT shots in a Marine army, but they are pretty mediocre for the points. The other good point in Land Raider’s favour is the 4+ Reinforced Armour which makes them pretty damn difficult to shift, especially when combined with And They Shall Know No Fear. You can either take them as a seperate formation, or add them as transports to eithr Devastator formations or Terminator formations. I can kind of see the benefit of adding two to a Devastator formation (adds AT shots, gives them protective transports) thought it makes them 450pts minimum, but adding them to Terminators just does not make any sense. There is no benefit to armour save, no synergy with their weapons, and the total price comes to a truly eye watering 725pts…

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In the Dark Angels chapter, most of the Land Raiders are used as transports by the Deathwing, the veteran first company of the chapter. They have a pretty distincitve colour scheme of bone white and this is something I have carried through into their Land Raiders. A nice wash brings out the detail and the red gives a good strong contrast colour.

I hope you all approve!

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EPIC Dark Angels – Army Pics

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3rd & 5th Companies of the Dark Angels Chapter, with Deathwing and Ravenwing support

Hey guys,

As some of you may know I have been painting up my Epic Dark Angels off and on for ages now. I painted a fair amount (mostly infantry) about two years ago, then slid away and stopped for ages. I recently picked them up again and painted some more for the Into the Breach tournament I went to, and that gave me the impetus to finally get them finished (3.5 years after I bought them…).

So, I am rather proud to present the fully painted army for you all. That’s 7,500pts of Dark  Angels, made up of the full 3rd and 5th Tactical Companies with support from the 1st Company Deathwing, the 2nd Company Ravenwing, and various tanks from the chapter Ironwing. It has pretty much got everything a Marine army can have, only missing a Thunderhawk Transporter from the available formations (hard to get hold of, not such a nice model imho, and I’m tactically unsure about it), and gives me the option to run a variety of different 3k or 4k lists.

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3rd Company in Drop Pods, with Deathwing and Ironwing support

I have really tried to go to town with this army, trying to do justice to the beautiful forumware models and sticking to the background of the Dark Angels. This does partly explain why the army has taken me so long to complete, but also it gives me an army whose paintjob I am reallly quite proud of. Adding the little grass tufts was the last step and  really sets off the darker palette of the bases and models, while I quite like the brighter tone of red that I used on them.

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5th Company in Rhinos, with support from the Ravenwing and the 10th Company Scouts

I think the time and attention has really paid off, and works well with the elite feel of Marine armies in EPIC. Just look at how few models make up 7,500pts, compared to say Orks or Imperial Guard, or even armies like Eldar. This highlights one of the reasons I love EPIC – the armies play and look like how they should do in the fluff. Marine armies are TINY in comparison to most other races, but still manage to throw their weight around!

A couple of things to add though – normally when playing Marines, you need some form of AA cover, provided by Thunderbolts. I already have a fair few painted Thunderbolts so these will sub in from my Imperial Guard army for now, though I would maybe consider trying to find some good Storm Talon or Xiphon Interceptor stand ins just to keep the Marine look. Another aspect is that most effective Marine army lists run with at least two Warhound Titans (they need the speed, firepower, and engagement triggering effectiveness of the the titans), and while I get kinda grumbly over this, I do eventually want to pick up two of the Forgeworld Warhound Titans to go with this army. Probably painted in a nice light gray and yellow Legio Gryphonicus scheme for contrast with the dark green and red marines.

I’ll be putting up some more posts in the near future showing some closer in pictures of the various formations, but if you click on these pics they do get bigger so go have a look. Otherwise I feel the army is done – all it needs now are a few more games to prove itself!

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Into the Breach! – EPIC Tournament

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Hi guys,

So as you might be aware I have not really been playing much of anything lately, having packed up my stuff a while ago and since moved to London. Since then I have been pretty busy trying to find a job and with some writing, but recently I found out that there was going to be an EPIC tournament called “Into the Breach” at Dark Sphere Gaming in London yesterday. I figured it was a good excuse to a) play some games b) meet new people and c) find out where I could continue to get games in London in the future. I just didn’t want to finish last…

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Well I went yesterday, and I have to say it satisfied on all three counts! I played three games against a variety of lovely people, met even more nice people, and have found out where my best chances for getting some specialist gaming in the future are. I took my Dark Angles, playing them just as Codex Marines, with a full Battle Company and no Thunderhawk or Warhounds… So not exactly stellar, but fun to play.

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My first game was against a lovely chap playing Steel Legion – four(?) Mech Infantry Companies on his side and two Warhounds drove me to a very convincing loss. I just couldn’t shift any of the infantry out of cover and mucked up a couple of decisions early on, but some last minute maneuvering maade it 3-0 rather than 5-0.

My second game was against a guy called Charles, playing Ulthwe Eldar with some Revenant titans and a lot of Guardians. His was a very nice army, that promptly steam-rollered one of my flanks, the Revenants basically deleting a Marine formation with every activation. My Terminators bounced off them in an engage and theere wasn’t much more I could do. Luckily I was able to push up on the other flank and hold it to a 2-1 loss. I was getting better!

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My third game was against another army I had never faced – Knights! Played by the lovely Alun, they proved a really interesting list to face with plenty of firepower and resilience. I played much more aggressively in this game, slammming my Landspeeders and Scouts up into the Knight’s faces, which seemed to pay off as a number of formations were broken. I quickly learnt to try and knock them off while broken as they are not fearless and came incredibly close to killing off the BTS. Sadly, I kind of mistook the end of turn 2 for the end of turn three and was a little careless in going after things, which came back to bite me as we ended in a score draw.

Still, I had managed to avoid the ignominy of finishing last or losing all three games (just!) and had a total blast of a day. Sorry I didn’t manage to get any in game pics, next time I will. Otherwise hopefully some of the newly painted Dark Angels will do for now. Now all I need to do is crack on with painting up th last bits and pieces of my Dark Angels (Land Raiders, Predators, Vindicators, Thunderhawks, Bikes)!

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BFG – Space Marine Fleet Pics

Boarding Action

Boarding Action

Hi guys,

I recently finished painting up my Dark Angels Fleet to go with my Dark Angels Epic Army here. The fleet now sits at 1,500pts which is about half the size of the fleets I normally like to build. This is because I find the Space Marine fleet list rather boring, with only one battleship, one cruiser type, and three escort classes to pick from. This limits the variety you can do, and I am not really interested in just having loads of the same type of ship.

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The fleet is made up of a single Battlebarge named the Angel of Retribution, three Strike Cruisers, the Salvation (with lance trade), and the Sword of Caliban and the Redemptor, both with the additional shield upgrade. Supporting these are four each of the Nova, Gladius, and Hunter class escorts.

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You may have noticed that these escort models are not the GW originals. Sadly Marines are still quite popular, probably because of their 40k popularity, and this makes the GW-originals more expensive than I am will to pay for. You may have noticed, that I am incredibly stingy 😛

Instead, I decided to use some Ground Zero Games miniatures again, exactly like I did for my Tyranid fleet here. The models here are the from the Neu Swabian League range available here. I think their blocky shape fits in well with the Space Marine aesthetic and with the same colour scheme I think they work quite well at a fraction of the price.

Well, I hope you enjoyed reading that and please leave a comment if you want.

Thanks!

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Looking forward to 2015!

Hi guys,

I aim to have a look forward to 2015 in this post.

I should be finishing up my PhD, moving away, and hopefully becoming employed in the next six months so modelling and gaming may take a back seat for a little while. I do have a fair amount of stuff already doen that will make its way up onto the blog in the coming months though.

 

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Blog wise:

I still have pictures of my EPIC Imperial Guard army to upload here

Possibly start doing another tactica series – any suggestions for which army?

Pics of my already painted Bastion Fleet

Various other painted BFG models

 

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Painting wise:

I am about 1/4 of the way through my EPIC Dark Angles, I really need to get back to them!

I have Necron, Dark Eldar, and Tau / Demiurge fleets still to paint

Tidy up / complete some of the recent EPIC acquisitions, just pieces here and there

Possibly start painting a 40k army

Paint up some Mighty Empire tokens made out of Warmaster characters

 

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Hobby wise

Assemble the last of all my models – an Eldar Corsair Haven Class Spire

Sell my WHFB Empire army, and possibly my 40k Steel Legion Army

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Dark Angels 3rd Company Command Squad

The full 3rd Company of the Dark Angels

The full 3rd Company of the Dark Angels

Hi guys,

I have now painted up the full third company of the Dark Angels (20 Assault Marines, 20 Devastators, 60 Tactical, Chaplain, Librarian, Command Squad). The full army, when painted, will be the 3rd and 4th Companies with support from the 1st (Deathwing) and 2nd (Ravenwing) companies, along with armoured support.I am really happy with how these miniatures are turning out and the paint scheme, even if they are taking a very long time to come together.

Command Squad

Command Squad – Captain with Power Fist, 2 Marines, Missile Launcher, and Standard

Third Company Banner

Third Company Banner

I am particularly proud of the freehand on the banner – very nerve wracking to do and less splotchy in real life – but I think it has come out clear enough. I am slightly worried that the 4th Company banner is going to be even more difficult as it includes a black and white check at the top along with a cream background…

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MWIH – My week in Hobby 6

Hi again guys,

I hope everyone is well, and getting the most out of the hobby!

Sadly, the rules for this game are quite tricky to get hold of these days

Sadly, the rules for this game are quite tricky to get hold of these days

This week, I played in another multi-player game of Legends of the Old West, a GW historicals game dealing with the Wild West, the US-Mexico Wars, the Indian Wars etc. Overall a good game with interesting movement and shooting possibilities, sadly let down by an abysmal combat system. I had a terrible game last month, and lost two of the four members of my US Cavalry posse, so my involvement in the game this month was limited to taking a couple of pot shots at the rapidly escaping bad guys.

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US Cavalry Lieutenant

I have yet to roll up the advancements / results from the game, but hopefully I should earn enough dollars to hire another couple of troopers and get me back up to four models!

Tactical Marines

Tactical Marines

In other news I have painted up some more of my Dark Angels (are you as sick of them as I am yet?) now completing another Tactical Marine formation which gives me a full company worth of marines. These guys are armed with a mix of Missile Launchers and Special Weapons  – one Melta Gun, one Plasma Gun, and one Flamer.

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Melta

Plasma Gun

Plasma Gun

 

 

 

 

 

 

Otherwise, my local club is starting up a kill team campaign thing this week and I am taking my Sisters of Battle along for the ride. Hoping that the combination of a bunch of Melta and Flamer toting Dominions in an Immolator will prove fearsome enough to carry me through.

I still have the command stand for the Dark Angels company to paint up, which will happen soon, and I might have a crack at starting on some of the vehicles / bikes in the army in the next week or so.

I hope everyone is well and that their gaming is plentiful,

Gus

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