Tag Archives: Dreadnoughts

Epic Dark Angels – Venerable Dreadnought

 

 

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All my DA Dreadnoughts

 

Hi guys,

First post of the restart here and I’m back with a Dark Angels Dreadnought that I decided to paint up as a Venerable Dreadnought.

As I said in the last post on the Dark Angels I love the little Dreadnought models but find them a little tricky to use in game due to the way they interact with formations in the Space Marine army list.

For this model I decided to do something a little different and paint him up as a member of the Deathwing. The Deathwing are the elite veterans of the Dark Angels, privy to their secret hunt for the fallen and looking kind of snazzy in their bone coloured armour. I thought this would help him stand out from the other dreadnoughts in the army and tied in nicely with my desire to give at least one dreadnought a back banner.

dark_angels_deathwing_venerable_dreadnought_by_eupackardia-d609l6z

This involved a little delicate freehand but I am pretty happy with how the somewhat podgy angel figure turned out on there. In game his veteran status doesn’t really mean anything, with no ability to select Venerable Dreadnoughts in Epic due to granularity, but one of the nice things about Epic is the ability to add characters to almost any unit – so I could add a Captain or Chaplain character to this model to give him a little distinction. Possible not the wisest course of action in game terms, but inspiring or commander would be a cool way of representing such a veteran warrior!

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Epic Dark Angels – Dreadnoughts

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Dreadnought Maniple

Hi guys,

This post is the time for the Dreadnoughts to make an appearance. I love the little dinky EPIC Dreadnought models, they are so characterful and look so cute! Sadly this attraction does not really follow through to Dreadnoughts in the game – they are a somewhat awkward combination of rules and availability. As a 15cm speed Armoured Vehicle they restrict any formation they are attached to to walking speed, which means that they cannot feasibly be using their free Rhinos, but it means stands in contact with them will be able to claim cover. They then have CC4+, FF4+, and a 4+ save along with the special rule Walker.

They also have some respectable weaponry packing either a Missile Launcher (45cm, AP5+/AT6+) and a Twin Linked Lascannon (45cm AT4+) OR a Power Fist (+1 MW CC attack) and an Assault Cannon (30cm, AP5+/AT5+).

These stats, for me, tend to lend themselves to one particular role – that of adding extra firepower and survivability to a drop-podding Devastator formation. Adding two Dreadnoughts to a Devastator formation with a Librarian comes to 400pts, which isnt bad for a Marine formation. It gives you additional firepower, especially AT firepower if you go with the ML/LC dreadnought, and it gives your Devastators the ability to claim a cover bonus from the AV Dreadnoughts. If there is cover nearby, then Walker allows you to safely dig in, while causing a real nuisance if you are near an objective. Combined with the fire from the Deathwind Drop Pods, this formation can cause a good amount of damage on the drop, and stick around long enough to really cause an issue.

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Sorry for the blur!

The problem with using Dreadnoughts elsewhere in the list is that they tend to pose awkward issues with regard to transport. Marines as a list, because of their small size, need to have mobility and the ability to concentrate their forces effectively which requires their Rhinos. Dreadnoughts cannot keep up with formations in Rhinos, and although you could add them to a Tactical formation as an objective guard, this gets expensive very quickly. In addition, this leaves the Dreadnoughts as the only AV in the formation and easily snipe-able. The same is true of adding them to Terminators, or anywhere else in the army list.

So, dreadnoughts. Lovely models, awkward little buggers when it comes to list building!

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