Category Archives: Battle Report

Epic Siegemasters vs. Orks, 6k

Hi guys,

Just some quick pics from a recent game I played in a GW store (shhhhhh don’t tell anyone!) which was a 6k game (I think) against my buddy Tom’s Orks. Click the pictures for a better look!

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Epic Dark Angels vs. Orks Battle Report

Battle_for_Piscina_IV

Hey guys,

Sorry it has been so long since my last post, things haven’t been great and there has been a lot of change in the amount of free time I have so wargaming has basically died for me.

Still, I recently found a load of pictures from a game I played back last year with a friend of mine in London – an EPIC throwdown between my Dark Angels and his Ork force. This friend basically got me into EPIC and was my first regular opponent so it was great to play him again.

We chose to play the Breakout scenario from the EPIC rulebook for a bit of a change, which involved my Dark Angels being caught in an ambush by the sneaky Orks. I grabbed a few pictures and here they are.

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Dark Angel Predators score a number of hits on the mixed Stompa mob

 

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I always like the look of the mixed Stompa mobs that my friend uses – very characterful little models

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A mix of Battlewagons, Trukks, and various other contraptions stares across at the thin line of Dark Angels

 

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Whirlwinds – kind of stuck in the middle of the board here, at least their short range was not too problematic

 

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I decide to drop-pod in some Dreadnought assisted Devastators in order to try and tackle the Ork Gargant…

 

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For the Emperor!

 

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Sadly, it didn’t go all that well for the Devastators…

 

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I also love the little Ork Deffkopta models and they are surprisingly good in game too

 

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Two units of Deathwing teleport in, bringing ruin to the Stompa Mob.

 

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The Ravenwing doing their thing – coralling the enemy onto the guns of the Dark Angels

 

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The 2 Destructor / 2 Annihilator combo on the Predators actually worked well hre for once – the mixed armour formations of the Orks made them vulnerable

 

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Luckily I managed to keep the Gargant broken and out of threat range, making the best of my escape from the other side of the board. Victory to the Dark Angels!

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Into the Breach! – EPIC Tournament

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Hi guys,

So as you might be aware I have not really been playing much of anything lately, having packed up my stuff a while ago and since moved to London. Since then I have been pretty busy trying to find a job and with some writing, but recently I found out that there was going to be an EPIC tournament called “Into the Breach” at Dark Sphere Gaming in London yesterday. I figured it was a good excuse to a) play some games b) meet new people and c) find out where I could continue to get games in London in the future. I just didn’t want to finish last…

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Well I went yesterday, and I have to say it satisfied on all three counts! I played three games against a variety of lovely people, met even more nice people, and have found out where my best chances for getting some specialist gaming in the future are. I took my Dark Angles, playing them just as Codex Marines, with a full Battle Company and no Thunderhawk or Warhounds… So not exactly stellar, but fun to play.

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My first game was against a lovely chap playing Steel Legion – four(?) Mech Infantry Companies on his side and two Warhounds drove me to a very convincing loss. I just couldn’t shift any of the infantry out of cover and mucked up a couple of decisions early on, but some last minute maneuvering maade it 3-0 rather than 5-0.

My second game was against a guy called Charles, playing Ulthwe Eldar with some Revenant titans and a lot of Guardians. His was a very nice army, that promptly steam-rollered one of my flanks, the Revenants basically deleting a Marine formation with every activation. My Terminators bounced off them in an engage and theere wasn’t much more I could do. Luckily I was able to push up on the other flank and hold it to a 2-1 loss. I was getting better!

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My third game was against another army I had never faced – Knights! Played by the lovely Alun, they proved a really interesting list to face with plenty of firepower and resilience. I played much more aggressively in this game, slammming my Landspeeders and Scouts up into the Knight’s faces, which seemed to pay off as a number of formations were broken. I quickly learnt to try and knock them off while broken as they are not fearless and came incredibly close to killing off the BTS. Sadly, I kind of mistook the end of turn 2 for the end of turn three and was a little careless in going after things, which came back to bite me as we ended in a score draw.

Still, I had managed to avoid the ignominy of finishing last or losing all three games (just!) and had a total blast of a day. Sorry I didn’t manage to get any in game pics, next time I will. Otherwise hopefully some of the newly painted Dark Angels will do for now. Now all I need to do is crack on with painting up th last bits and pieces of my Dark Angels (Land Raiders, Predators, Vindicators, Thunderhawks, Bikes)!

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BFG – Rogue Traders vs. Imperial Fleet

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Hi guys,

Sorry it has been so long since the last post – I haven’t been gaming much and life has been rather busy to be honest. Still, I am back with a bumper post detailing a game of BFG I recently had with Andy from Miniature Miscellany.He is currently painting down at GW HQ and doing some really nice Age of Sigmar Chaos models, so go have a look.

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The game was just a quickie, with small fleets, using the Convoy scenario as that seemed pretty thematic for the fleets we had chosen to play. Andy was using his Imperials, while I had chosen to bring out my Rogue Trader fleet. They are great for small games, with lots of choice, and work thematically for a number of the scenarios.

We set up the board with a scattering of asteroids and a planet (we were only using  4′ x 4′) and we were off.

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My fleet consisted of a pair of Dauntless Light Cruisers (both with Lances) and a squadron of Cobra escorts. Along with these I had my convoy, six regular transports and one heavy transport ship. I moved cautiously onto the table, warhips taking the lead.

IMG_2213In response, Andy moved one of his Dauntlesses forward, screened by his own Cobras.

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I loosed some shots, successfully blowing a few of Andy’s escorts up, while moving up with the rest of the fleet.

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Andy had a much better turn than me. He swung the Dauntless to the side, opening up his broadsides and targetting my Dauntlss. Firing his Cobra’s torpedoes, he struck home on my Cobras, destroying three, and also managed to damage my othr Dauntless.

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My return fire bouyed me up a littel – both Dauntlesses fired their lances at the Imperial Navy cruiser, striking home and knocking two DC off it. Lots of blast markes litter the starscape as the convoy surges forward.

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Andy responds by flipping over some of his other contact markers, revealing some Firestorm Frigates and another Dauntless which move forward into engagement range.

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Andy shifts forward, badly damaging my Dauntless, and closing in on the transport ships.

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My fleet gets congested trying to avoid the asteroid field, pincered by Andy’s oncoming fleet, and the perfect target for some torpedoes! Them combined with th fire from the ships knocks out the first transport and puts damage on pretty much every ship I have.

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In response, I curl one Dauntless around the back of the Imperial fleet, hoping to chase down the damaged cruiser and bracket the other vessels.

IMG_2231Andy pushes through my fleet, splitting the convoy, and laying down blast markers. His damaged dauntless cannot turn and drifts onwards.

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Andy’s damaged Dauntless finally bites the dust, but his Firestorms make short work of some of my transports. I cant turn fast enough to defend them and I can feel the game slipping away from me.

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Andy sneaks off a few more transports , and with both my Dauntlesses quite damaged, ekes out a win!

I hope you guys enjoyed that game report. We played another game and I have pics from it, so they should make their way up here eventually.

Thanks guys 🙂

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40K – Yes, I actually played a game!

Hi guys,

A post to bring you up to date on the recent momentous event in my life – I actually played a game (my first in months!) and it was a great 40k clash between my Witch Hunters and the Astral Claws of Andy from Miniature Miscellany.

It was a nice simple 1,250pt game where we had both taken a selection of units – I took an Inquisitor Lord and Retinue, two units of Sisters, a Retributor Squad, a unit of Stormtroopers, and a Priest and some Arco-Flaggellants.

I hid my Arco's behind a Rhino and moved them up in response to Andy moving some marines forward

I hid my Arco’s behind a Rhino and moved them up in response to Andy moving some marines forward

Andy had placed some Devastators in the middle ruin and walked up a Dreadnought on each sid

Andy had placed some Devastators in the middle ruin and walked up a Dreadnought on each side

On the other flank, I placed my Retributors in a wood, and moved up some Sisters in a Rhino and the Inquisitor in their Immolator

On the other flank, I placed my Retributors in a wood, and moved up some Sisters in a Rhino and the Inquisitor in their Immolator

Things start to kick off on the left as the Arco's charge in

Things start to kick off on the left as the Arco’s charge in

They promptly munch everything (except the commander with the 2+ save!)

They promptly munch everything (except the commander with the 2+ save!)

On the right, I pop a Rhino and immobilise the Dreadnought

On the right, I pop a Rhino and immobilise the Dreadnought

My Inquisitor Lord is charged by the Assault Marines, but sends them packing after a few rounds of combat

My Inquisitor Lord is charged by the Assault Marines, but sends them packing after a few rounds of combat

The game ended with both of our armies badly bloodied and neither of us having managed to sieze a decisive advantage. I was, as always, rather pleased with my Arco-Flaggellants who munched alot  of marines in short order  and totallywasted my unit of Stormtroopers, who sat in a wood all game.

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BFG – Video Batrep by Guerilla Miniature Games

Hi guys,

I came across a really cool video batrep for BFG you may be interested by the guys at Guerilla Miniature Games.

Catch it here –

I promise a proper blog post soon!

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EPIC: Game Pics – 4k Titan Legions vs. 1000 Sons

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Hi guys,

Back with some pictures of the game!

Some thoughts first:

The two mid-range firepower titans were obscene – massive amounts of long range firepower!

The combo of the Plasma Destructors and the Support Missile worked well – unload turn 1, shoot missile turn 2, then back ready to unload plasma again turn 3.

Thunderbolts are very useful in the AMTL.

The Titan Legion list still feels a little unfair for the opponent to me, especially to face unexpectedly.

The 1000 Sons move up into coruscating fire

The 1000 Sons move up into coruscating fire

Turn two (I think!)

Turn two (I think!)

Ben had taken a Warlord and two Warhounds

Ben had taken a Warlord and two Warhounds

CC Reaver 1 moves up into the centre of the board

CC Reaver 1 moves up into the centre of the board

While the second moves up on the far right flank, only to be broken by a big combined assault

While the second moves up on the far right flank, only to be broken by a big combined assault

Meanwhile, having deployed my two mid range titans on the left flank (damn low activation count), I now catch the Warlord in a blistering crossfire, blowing it to smithereens!

Meanwhile, having deployed my two mid range titans on the left flank (damn low activation count), I now catch the Warlord in a blistering crossfire, blowing it to smithereens!

Boom!

Boom!

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EPIC: 4k Titan Legions vs. 1000 Sons

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Hi guys,

Back to EPIC for the first time in absolutely ages, I hope you all enjoyed the digression in Fantasy. I have a 4k game versus my friend Ben arranged for this afternoon and have decided to dust off my Titan Legion and take them out for a spin.

Given that the points were 4k, I had thought about trying out my Imperator for the first time, but with this being our first game of EPIC in a good while, I decided to try something a little different. As I know Ben tends towards fewer activations in his armies, I thought I would give a list without any Warhounds a try. Helping this along is my love for the style of the old Reaver chassis!

Both Reaver models are so much sexier than the Beetleback...

Both Reaver models are so much sexier than the Beetleback…

So, the list:

Reaver – Legate, Quake x 2, Carapace Landing Pad, Legate
Reaver – Laser Blaster x 2, Volcano Cannon
Reaver – Plasma Destructor x 2, Support Missile
Reaver – Vet Princeps, Power Saw, Plasma Cannon, Laser Burner
Reaver – Vet Princeps, TCCW, Plasma Cannon, Laser Burner
Recon
TBolts
Tbolts
4000

So that is eight activations which isn’t too bad considering the price of the Reavers, as well as a couple of air formations for defensive AA. The highlight has to be fitting five Reavers in, with some really quite mean weapon loadouts.

Woah, Technicolour!

Woah, Technicolour!

The Reavers neatly divide into three groups – Legate SC with long range artillery for blitzguarding, two shooty Reavers packing a good mix of MW, TK and AT firepower for the middle of the board, and two Reavers geared for close assault with a mix of CC, FF, and a little extra ranged MW.

I haven’t chosen which missile my support missile will be yet, possibly a Deathstrike if Ben brings a Titan, or a Barrage Missile to lay down loads of blastmarkers on some infantry if not.

I will let you all know how it goes, and should get some pictures of the game to go with it.

Have a good weekend!

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Night of the Dead – Warhammer Fantasy 25,000pts Siege Game Pictures! 5

And again, though last post now.

A panicked Bolt Thrower crew line up Nagash in their sights and let loose...

A panicked Bolt Thrower crew line up Nagash in their sights and let loose…

Flying true, the bolt catches Nagash in the chest, taking his final wound and banishing him from the realm of the living!

Flying true, the bolt catches Nagash in the chest, taking his final wound and banishing him from the realm of the living!

Sadly, his demise has little effect on the Evil side

Sadly, his demise has little effect on the Evil side

The gate is now so strong, Evil is avoiding dealing with it

The gate is now so strong, Evil is avoiding dealing with it

At that point we had played a full six turns and had to finish the game.

We agreed that the game would be a draw – Evil had managed to breach the castle in a number of places, but the gate was still strongly held by Good. Also, while Evil had lost most of its hitting power (Nagash, Mortarchs, Chaos Dwarf general, etc), Good still had formidable forces (Hammerers w/ characters, Ironbreakers, 2 x Treemen etc) virtually untouched.

I hope everyone enjoyed the pictures 😀

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Night of the Dead – Warhammer Fantasy 25,000pts Siege Game Pictures! 4

And another post!

Nagash, with a mere flick of his staff, obliterate the wall

Nagash, with a mere flick of his staff, obliterates the wall

Striding through the smoke, he advances on the poor defenders!

Striding through the smoke, he advances on the poor defenders!

Meanwhile, ethereal units plague my artillery crews

Meanwhile, ethereal units plague my artillery crews

While Skeletons struggle to kill them off

While Skeletons struggle to kill them off

Continue reading

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