Well the last few days have been a little crazy, with 5000+ hits on the blog in two days as Specialist Games went under, and some very bad food poisoning at my end.
Prior to hearing the news, I had dug up some more 3000pt Epic lists for less than £100 (£150 buying new), and it seems like a shame to let them go to waste so I am going to pop them all into one blog post and leave them up on the web to serve as decent beginner lists for anyone thinking of starting Epic to come across. Plus, you should be able to pick most of this stuff up on ebay!

Space Marines
TACTICAL DETACHMENT [400] 6 Tacticals, 3 Rhinos, Supreme Commander
TACTICAL DETACHMENT [350] 6 Tacticals, 3 Rhinos, Captain
ASSAULT DETACHMENT [225] 4 Assault units, Chaplain
ASSAULT DETACHMENT [225] 4 Assault units, Chaplain
DEVASTATOR DETACHMENT [300] 4 Devastators, Librarian
DEVASTATOR DETACHMENT [300] 4 Devastators, Librarian
WHIRLWINDS [300] 4 Whirlwinds
TERMINATOR DETACHMENT [375] 4 Terminators, Captain
TERMINATOR DETACHMENT [325] 4 Terminators
THUNDERHAWK [200]
£67.40 (SM Coy Box, Rhino Box, Characters, Whirlwinds, Terminators, Thunderhawk)
Strong infantry presence, and air assault from Termies or Assault / Devastators in the Thunderhawk, while the Whirlwinds and Tacticals give you good mid-field control. It is a little weak in long ranged firepower, and lacks AA completely.

Eldar
ASPECT WARRIOR WARHOST [600] 8 Dire Avenger, 4 Wave Serpent, Autarch, Exarch
GUARDIAN WARHOST [300] Farseer, 7 Guardians, 3 Wraithguard
WINDRIDER TROUPE [200] 6 Jetbike
RANGER TROUPE [150] 6 Ranger
NIGHTWINGS [300] 3 Nightwing Interceptors
ENGINES OF VAUL TROUPE [250] Void Spinner
ENGINES OF VAUL TROUPE [250] Void Spinner
GUARDIAN WARHOST [150] Farseer, 4 Guardians, 3 Heavy Weapon Platform
REVENANT TITANS [650] 2 Revenant Titans
GUARDIAN WARHOST [150] Farseer, 4 Guardians, 3 Heavy Weapon Platform
£109.30 (Warhost Box, Nightwings, 2 x void Spinners, Weapon Platforms, Revenants)
Eldar are quite expensive! The Aspects in Wave Serpents are fearsome, as are the Revenants in this size of list, while the Void Spinners and Rangers can effectively hold the backfield. Although the Guardians are quite delicate, once they are in decent area cover they will be decidedly hard to shift off an objective, while providing a little supporting fire. Nightwings give excellent AA and AT power to the list.

Steel Legion
REGIMENTAL HQ [500] Supreme Commander, 12 Infantry, 7 Chimera
THUNDERBOLT FIGHTERS [150] 2 Thunderbolts
THUNDERBOLT FIGHTERS [150] 2 Thunderbolts
MECHANISED INFANTRY COMPANY [400] Commander, 12 Infantry, 7 Chimera
SUPER-HEAVY TANK COMPANY [500] 3 Shadowsword
ARTILLERY BATTERY [250] 3 Basilisks
ARTILLERY BATTERY [250] 3 Basilisks
FLAK BATTERY [150] 3 Hydra
ROUGH RIDER PLATOON [150] 6 Rough Riders
ROUGH RIDER PLATOON [150] 6 Rough Riders
SENTINEL SQUADRON [100] 4 Sentinels
SENTINEL SQUADRON [100] 4 Sentinels
ROUGH RIDER PLATOON [150] 6 Rough Riders
£108.40 GW (Infantry Coy, 2 x Chimera, Rough Riders, Sentinels, Hydras, 2 x Thunderbolts)
£35.84 FW (2 x Medusa, 3 x Shadowswords)
Bit of a strange IG list, with a lot of light formations like the Rough Riders and Sentinels. These are needed to counterweight the pricey SHT Company and Mechanized Companies, and to screen them from unwanted attention. The Hydras provide a strong AA component, leaving the Thunderbolts free to be aggressive in targeting enemy formations.

Orks
WARBAND (BIG) [490] 12 Boyz, 4 Grotz, 4 Nobz
WARBAND (BIG) [490] 12 Boyz, 4 Grotz, 4 Nobz
STORMBOYZ WARHORDE [150] 6 Stormboyz
STORMBOYZ WARHORDE [150] 6 Stormboyz
MEKBOY GUNMOB [200] 5 Big Gunz, Big Gunz (Soopagun Odd Boy)
MEKBOY GUNMOB [200] 5 Big Gunz, Big Gunz (Supa-Zzap Odd Boy)
LANDA [200]
KULT OF SPEED [200] 6 Buggy, 2 Skorcha
KULT OF SPEED [200] 6 Buggy, 2 Skorcha
WARBAND [270] 6 Boyz, 2 Grotz, 2 Nobz
BLITZ BRIGADE [150] 4 Deth Kopta
BLITZ BRIGADE [150] 4 Deth Kopta
FIGHTA SQUADRON [150] 3 Fighta Bomba
£104.30 (Ork Horde, Big Gunz, Soopa Gunz, Landa, 2 x Kult, Deth Koptas, Fighta Bommas)
While the two Big Warbands and Big Gun formations can hold / move onto objectives, the two small Kults and the Deth Coptas give more activations as well as speed to the army. The Landa poses a double threat – an air assault with the Boyz, or just a number of decent strafing runs, while the FB’s should help you attain air superiority so that the Landa doesn’t get shot down!

Titan Legion
WARHOUND TITAN [275] Plasma Blastgun, Vulcan Megabolter
WARHOUND TITAN [275] Vulcan Megabolter, Plasma Blastgun
REAVER TITAN [775] 3 Laser Blaster, Veteran Princeps, Single Weapon System Surcharge
REAVER TITAN [675] 3 Apocalypse Rocket Launcher, Veteran Princeps
REAVER TITAN [850] 3 Laser Blaster, Legate, Carapace Multi-Lasers, Single Weapon System Surcharge
THUNDERBOLT FIGHTERS [150] 2 Thunderbolts
£95.5 (2 x Warhound, Thunderbolts, 3 x Reaver)
Slightly different list, and not one I would recommend for a beginner to Epic. In 3000pts, 3 Reavers are exceptionally scary and I would recommend arming them like the above so they can concentrate on roles rather than not being very efficient. 18 x AT3+ will put a big dent in any formation you are likely to see at this points level, while the Warhounds and Thunderbolts provide speed and long range.